You have to finish given tasks on a level. Try to avoid missiles using force field and teleport.  The game was made for Coding Blocks Game Jam '22.

Levels:
1 Level - Survive for 30 seconds
2 Level - Run to the finish line
3 Level - Collect all chests
4 Level - Defeat all enemies

Controls
WASD = Movement
Space = SlowField
Space + LMB = Teleportation (within slowfield area)


Credits:
zlimon - developer
KiteRunner - developer

Thanks to PetricakeGames and Kenney for tilesets!

Comments

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I thought the gameplay was very good for a game jam - I wouldn't play it for hours on end, but for a short experience, it was nice. The teleportation, while not that useful in my playthrough, did come in handy a few times, and I liked that as you used your slow field, it would degenerate. The main issue I had with the games music was the music on the final 2 levels, which was a bit too in-your-face for me; otherwise, the music choice was good for a game jam. Maybe it would have been better if the music didn't restart with the level, but I'm assuming that was an implementation detail with the restarting.

great interpretation! i love the movement and teleporting mechanic a lot but its also really demanding for my brain to click the mouse to the exect point i want to meanwhile try to dodge the rockets.